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AdventureQuest (commonly known as BattleOn) is an online single-player RPG developed by Artix Entertainment in 2002. It is implemented in Flash and uses amerime-style graphics, some of which are animated.
Each account may have up to six characters. The game allows characters to engage in turn-based combat against monsters to accumulate experience points (known as XP) and gold. Characters have a combat level and six stats to train, and some have a specific class. Players may use gold to purchase weapons, armour, shields, spells, pets and misc items to aid them in combat. There are areas to explore, and special events such as holidays and wars, for players to meet new types of monsters and complete quests.
Players may play a limited version of AdventureQuest for free (free players are called Adventurers), or pay a one-time fee of US$19.95 to become a Guardian and unlock extra features of the game. An X-Boost, which costs an additional US$5 for new Guardians and $9.95 for existing Guardians, grants the player extra gold and other benefits. Guardians may also play DragonFable and ArchKnight, two other games loosely based on AdventureQuest . As there is a limit on how many free players may play simultaneously, and the free version of the game is very limited, some consider the free version to be simply a free demo, instead of a free web RPG.
Much of AdventureQuest's gameplay revolves around fighting monsters. In a fight, characters and monsters take turns attacking each other to reduce each other's health (known as HP).
On its turn, a character may attack with its weapon, cast a spell, drink a potion or flee. Before doing so, a player may change their character's weapon, shield, armour and pet. On a monster's turn, it may only attack, though some monsters have special attacks, such as healing.
Several factors can affect the outcome of a battle. Both characters and monsters have a "defense modifier" for each of the eight elements; a higher defense modifier means an attack of that element does more damage. There is also a defense modifier for each of the three methods of attacks: melee, ranged and magic; a lower number means greater vulnerability to that method of attack. Players usually change their character's weapon, shield and armour according to the monster's defense modifiers.
Six stats affect the amount of damage inflicted and taken, as well as the probability of an attack being resisted. In addition, pets assist the character in doing extra damage. Strategic use of spells and items will give a character an advantage in combat.
Once a monster's HP drops below zero, the monster dies, and the character is awarded with XP and gold. Sometimes, they may also be rewarded with Z-tokens. If a character's HP drops below zero, the character dies, and has to speak to a non-player character named DEATH to return to Battleon without any penalties imposed.
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